Increase your vitality as much as possible to ensure survival in higher level content. Your main stat should always be your top priority! This is the most efficient way to pump your DPS regardless of your build. Stats and Paragon Priorities Attribute Priorities Strength Personal damage is bolstered through Blood-soaked Jade, Everlasting Torment, Fervent Fang, and Power and Command.īottled Hope and Unity Crystal, on the other hand, improve your party-wide buffs for offense and defense respectively. Your Legendary gems offer the same thing, but cranked to 11. Tourmalines and Rubies have been equally split as you'd want to pump as much HP as possible for your personal shield from Conjuration of Light, without losing too much DPS. Normal gems look like your standard blend of damage and survivability, with a little bit more to the latter due to the 3/3 split of your red gems. Fill out the remaining four slots with Grace of the Flagellant. Start off with your two-piece from Vithu's Urges to improve the uptime of your Conjuration of Light auras from the get-go. This combo bolsters your party-wide buffs, while pumping your damage as you hit your targets - a solid blend of damage and utility. This build takes advantage of two sets: Vithu's Urges and Grace of the Flagellant. Tumult and Sinkhole Cross turns Falling Sword and Spinning Shield into DPS machines that can shred any target with proper aim and usage. This legendary piece essentially turns you into the banner itself, removing the need for optimal placement during raid and dungeon runs. Holy Banner's ensured via Arrowkeeper at the helm slot. Our legendary gear offers a good balance of utility and damage improvements, with Conjuration of Light taking most of the slots to ensure maximum efficiency with the party-wide auras it provides. It also sports solid single-target damage via Falling Sword and Spinning Shield, a potent combo for any raid or dungeon boss in the current version of the game. This build grants strong party-wide buffs in the form of Guaranteed Crits and Damage Auras through Holy Banner and an augmented Conjuration of Light respectively. Values will be higher depending on the gem's upgrade level. Indicated gem effects only display their base effect. You and all party members take 0.50% reduced damage per additional party member within 6 yards of you. Command increases all other skill damage by 8%. Power increases your Primary Attack damage by 8%. Power and Command alternates states every 9 seconds. Each enemy can only be affected by this once every 6 seconds.Įach time you deal damage to an enemy, that enemy now takes 0.80% increased from your attacks, up to a maximum increase of 8% at 10 stacks. Your critical hits inflict agony, dealing 16.7% Base damage + 202 every second for 3 seconds. Cannot occur more often than once every 20 seconds per target. Using a skill to grant a buff increases the target's damage done and movement speed by 8.00% for 6 seconds. Increases all damage you deal by up to 8% and your Movement Speed by 10%, with less damage bonus the lower your Life, to a minimum of 4%.
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